So it has recently come to my attention that Warhammer game play is un-realistic in the extreme. Now yes I know that it really is suppose to be un-realistic, but I mean in the way war is waged. You cannot truelly apply stratedgy that is real. You just work to your strengths and to the enemys weaknesses. But in real war an outnumbered defender( given certain advantages, which I will talk about later) can win an engagement against a far superior force. But in 40k if you only take 1000pts against someone with 2000pts you WILL lose. No matter what. You physically do not have enough to counter the other person. But you'd think ,"ok. Ill just out flank him or bottle neck him." But in this game, there are rules against that.
The rules set out for us are based aroumd the fact that you assume this has already happened or is being done. While bottle necking and flanking are possible, other things are not. Such as, Sneeking behind the enemy, out running the enemy, or diversionary tactics. The enemy knows your army and what you will do. And building a legit army isnt possible either.
In war if you'd like to be real but I'll relate it to warhammer, you would take alot of troops and heavy support. Or you would take what the situation calls for. Because in war you carefully plan out engagements and defences and provide on the spot intel to your men. Thoughts?
Monday, March 5, 2012
Stratedgy or not...
Thursday, February 9, 2012
Bases
So last night I completed my landspeeder's flying base. I only did it that way I cwn figure it out now. Its a base of khemri brown than a couple washes and a few drybrushes.
Wednesday, February 8, 2012
I couldnt help myself.
.Finally got it 90% done. Im so excited for FLGS' "St Valentines Day Massacre". Each person must write a valentine to their partners army. (team tourny) This will take the place of best painted army. My partner Noah and I heen talking stratedgy. He plays crimson fists and I plwy blood angels! Wish me luck. A
The tournament is at the gamers gambit in saddle brook new jersey. Great guys good terrain, and laughs! Come on in! "Its time to play"
Tuesday, February 7, 2012
Land speeder
There ya go. Took a bit but im almost there. Im actually about to go put the decals on. Tommorow ill do the driver.
Landspeeder Progress.
So out of desperation and poverty I primed my landspeeder white. Then I began painting 2:1 ultramarines blue and water. So after 45minutes of re-doing coat after coat, Im finally ready to begin the meattallic bits. My plan is to go in and wash its badab black then ultramarines blue leaving the washed areas in the recesses. Then moving on to maettalics I highlight thise all again. Btw the under side Im just gonna keep washed black. After the first round of highlighting, I will go and drybrush Ice blue on all edges. Then mithril silver edge high lights on the mettalics. Follwed by a devlan mud wash on all bottom panels.
Battle Damage
I will now put on the transfers. A second company and ultramarines one. From there I will go back in with a 2:1 Adeptus Battle Grey to Chaos Black painting jagged areas here and there. Afterwards using 2:1 of adeptus battle grey to Codex gray I will paint inside all of these areas leaving a thin line of the previous layer. I will continue adding more codex grey until i am at a just codex grey mix, then move on to Fortress Grey. Finally I will paint Mithril silver in all of the fortress areas.
Any tips or trick? Leave a comment below!
A Fresh Start
Last night I began painting my first Ultramarine unit, a single landspeeder. I'm only using it because I had an unprimed one from my Blood Angels army. I am definetly buying 2 more though. They are a very cheap and effective weapons platform.
I loved them for Blood Angels but I have no idea how they will play for Ultramarines. Hopefully I can shoot them up on turn one and pop rhinos and dreadnoughts. My loadout is going to be a multi-melta and a heavy flamer. In addition to the speeders, hopefully I can get my hands on 2 predators and a Vindicator.
My changed list will be 2 tact squads with lascannon and plasma gun in each with a rhino, one vanguard squad with 3 combi-meltas and a las-plas razorback. Full command squad in a razorback las-plas, Captain with combi- melta. Then a Chapter master with thunder hammer storm shield. Two land speeders with Multi-meltas and heavy flamers, vanguard vets with all power weapons and 1 powerfist. 2 predators both with autocannon and lascannon spawnsons.(maybe even magnetized to be rhinos) And a Vindicator.
Probably another tactical squad or two in there. I dont know yet. All that I do know is that I will have a lot of fun playing this army. Have a good day!
Monday, February 6, 2012
Points Cost v.s. Effectivness
I run into the same problem everytime I make a list. Is this unit actually worth taking? More often than not we all make army lists that are very very effective in the eyes of our opponents. When in fact we couldnt make the list with everything we wanted. Every army list should have your core choices that you put in every list you make. This goes for almost all armies (Particularly Space Marines). Codex marines need tactical squads, while Blood Angels use Assault Marines and Sanguinary priests...or so I thought. Yesterday I played a 2v2 practice game for a tournament. In all the excitment of talking tactics and figuring out what I need I forgot the priests. (they give feel no pain and furious charge) Instead I ran 1 recusiarch 2(10man) assault marine squads with 2 melta guns and a power fist in each. 5 vanguard vets 4 power weapons and a power fist ,and 2 land speeders with a multimelta and a heavy flamer on each. This seemed all good and well. Until I realized what I had forgotten. My partner convinced me to keep my list. So I did.
I thought for sure that this meant that I would surely lose my assault marines. In order to take the priests i would have to get rid of the power weapons and speeders. After an entire game of losing men but staying alive, and land speeders blowing up eldar tanks. I asked myself, are priests really worth it? Can I play competitively without them? I tighed that game with my team being out numbered 4:1.
What I walked away with, was a whole new mind set. Maybe if I didnt take those exspensive priests as often or maybe even just for important squads, perhaps I could win more. After all it would have cost 225pts to get them, thats at least a stormraven. So I ask you, are there any units you play that maybe you might want to reconsider using in all of your games?



